The fourth meeting of the Czech and Slovak computer graphics and computer vision people in the mountains. The event will take place on 1. - 4. 2. 2017 in Beskydy mountains in a nice hotel:
The goal of the meeting is to encourage exchange of ideas between researchers and practitioners in the fields of computer graphics and computer vision from across the Czech and Slovak Republics and beyond. There will be many (optional) outdoor activities possible during the day and fruitful talks, discussions and socializing in the afternoons and evenings.
The expected price is around 90 EUR per person (3 nights, 3x half board). Please let us know if you are interested to attend the event (please provide also your talk proposal).
Elmar Eisemann is a professor at TU Delft, heading the Computer Graphics and Visualization Group. Before he was an associated professor at Telecom ParisTech (until 2012) and a senior scientist heading a research group in the Cluster of Excellence (Saarland University / MPI Informatik) (until 2009). He studied at the École Normale Supérieure in Paris (2001-2005) and received his PhD from the University of Grenoble at INRIA Rhône-Alpes (2005-2008). He spent several research visits abroad; at the Massachusetts Institute of Technology (2003), University of Illinois Urbana-Champaign (2006), Adobe Systems Inc. (2007,2008). His interests include real-time and perceptual rendering, alternative representations, shadow algorithms, global illumination, and GPU acceleration techniques. He coauthored the book “Real-time shadows” and participated in various committees and editorial boards. He was local organizer of EGSR 2010, 2012, HPG 2012, and is paper chair of HPG 2015. His work received several distinction awards and he was honored with the Eurographics Young Researcher Award 2011.
Bernd Bickel holds a Master's degree in Computer Science (2006) and a Ph.D. degree (2010) from ETH Zurich. From 2011-2012, Bernd was a visiting professor at TU Berlin, and in 2012 he became a research scientist and research group leader at Disney Research. In early 2015 he joined IST Austria, where he is an Assistant Professor, heading the Computer Graphics and Digital Fabrication group. He is a computer scientist interested in computer graphics and its overlap into animation, biomechanics, material science, and digital fabrication. His main objective is to push the boundaries of how digital content can be efficiently created, simulated, and reproduced.
Duties: scientific program, selection of beer and everything else.